[WIP] ShipAmbuscade
shipambuscade
Contractor—
System—
TypeFixed
Objectives
Short (HUD)
- ~mission(AmbuscadeShort)
- Reach Distress Signal
- Fight Off Ambushers
Long
- ~mission(AmbuscadeLong)
- Reach the distress signal.
- Fight off the ambushers.
Marker
- ~mission(AmbuscadeMarker)
- Distress Signal
HUD
- ~mission(AmbuscadeHUD)
- Reach Distress Signal
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
AmbuscadeHUDAmbuscadeLongAmbuscadeMarkerAmbuscadeShort
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
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