QuestGuide

← All missions

~mission(Contractor|OpenBountyTitle)

openbounty

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|OpenBountyDescription)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Total Criminals Neutralized: ~mission(TotalNeutralizedCrimeStatAll)

Long

  1. Locate CrimeStat rated criminals and neutralize any encountered. Criminals part of paid contract work do not qualify.

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|OpenBountyDescriptionContractor|OpenBountyTitleTotalNeutralizedCrimeStatAll

Workflows

No workflow yet. A workflow shows the quest step by step, including branches.

Descriptions

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