QuestGuide

← All missions

~mission(Contractor|KillCollectTitle)

killcollect

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|KillCollectDesc)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Collect ~mission(items)
  2. Deliver Items to ~mission(Destination)

Long

  1. Collect ~mission(items).
  2. Deliver requested items to ~mission(Destination|Address).

HUD

  1. ~mission(items) Collected %ls
  2. Items Delivered %ls

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|KillCollectDescContractor|KillCollectTitleDestinationDestination|Addressitems

Workflows

No workflow yet. A workflow shows the quest step by step, including branches.

Descriptions

No description yet.

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