~mission(Contractor|KillAnimalsLocationTitle)
killanimalslocation
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|KillAnimalsLocationDesc)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Clear All Nests of ~mission(Creature)
- Locate ~mission(Location) Nest
- Eliminate All ~mission(Creature)
- Clear Remaining Nests of ~mission(Creature)
Long
- Clear all Nests of ~mission(Creature).
- Locate nest inside ~mission(location|address).
- Eliminate all the ~mission(Creature) inside the ~mission(location|address).
- Clear remaining nests of ~mission(Creature).
HUD
- ~mission(Creature) Remaining %ls
- No ~mission(Creature) Remaining At This Location
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|KillAnimalsLocationDescContractor|KillAnimalsLocationTitleCreatureLocationlocation|address
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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