QuestGuide

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~mission(Contractor|KillAnimalsLocationTitle)

killanimalslocation

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|KillAnimalsLocationDesc)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Clear All Nests of ~mission(Creature)
  2. Locate ~mission(Location) Nest
  3. Eliminate All ~mission(Creature)
  4. Clear Remaining Nests of ~mission(Creature)

Long

  1. Clear all Nests of ~mission(Creature).
  2. Locate nest inside ~mission(location|address).
  3. Eliminate all the ~mission(Creature) inside the ~mission(location|address).
  4. Clear remaining nests of ~mission(Creature).

HUD

  1. ~mission(Creature) Remaining %ls
  2. No ~mission(Creature) Remaining At This Location

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|KillAnimalsLocationDescContractor|KillAnimalsLocationTitleCreatureLocationlocation|address

Workflows

No workflow yet. A workflow shows the quest step by step, including branches.

Descriptions

No description yet.

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