~mission(Contractor|KillAnimalsTitle)
killanimals
ContractorKill Animals
System—
TypeProcedural
In-game briefing
~mission(Contractor|KillAnimalsDesc)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Exterminate ~mission(creature) on ~mission(Location)
Long
- Exterminate ~mission(Creature) on ~mission(Location).
HUD
- ~mission(Creature) Killed:
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|KillAnimalsDescContractor|KillAnimalsTitleCreatureLocation
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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