~mission(Contractor|HackPreventTitle)
hack_prevent
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|HackPreventDescription)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Prevent Hack
Long
- Prevent hackers from accessing the system at ~mission(Location).
Marker
- Prevent Hack
Display
- Prevent Hack at ~mission(Location)
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|HackPreventDescriptionContractor|HackPreventTitleLocation
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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