QuestGuide

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~mission(Contractor|DestroyStashTitle)

destroystash

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|DestroyStashDescription)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Destroy ~mission(ItemsToDestroy)

Long

  1. Destroy entirety of the designated ~mission(ItemsToDestroy) at ~mission(Location|Address).

Marker

  1. ~mission(ItemsToDestroy)

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|DestroyStashDescriptionContractor|DestroyStashTitleItemsToDestroyLocation|Address

Workflows

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Descriptions

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