~mission(Contractor|DestroyProbeTitle)
destroyprobeillegal
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|DestroyProbeDescription)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Go To ~mission(Location)
- Scan To Locate & Destroy Skimmers
- Destroy Skimmer
Long
- Go to ~mission(Location) where ~mission(Contractor|DestroyProbeAmount) are gathering data.
- Scan the area to locate and destroy the ~mission(Contractor|DestroyProbeAmount) before they can transfer their data.
- Destroy the data skimmer.
Marker
- Destroy Skimmers
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|DestroyProbeAmountContractor|DestroyProbeDescriptionContractor|DestroyProbeTitleLocation
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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