~mission(Contractor|DestroyProbeTitle)
destroyprobe
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|DestroyProbeDescription)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Go To ~mission(Location)
- Destroy All Monitors Before Upload
Long
- Go to where the ~mission(Contractor|DestroyProbeAmount) gather data at ~mission(Location).
- Scan the area and destroy the ~mission(Contractor|DestroyProbeAmount) before any data finishes transferring.
Marker
- Monitor
- Destroy
- Uploading Data
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|DestroyProbeAmountContractor|DestroyProbeDescriptionContractor|DestroyProbeTitleLocation
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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