QuestGuide

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~mission(Contractor|DestroyBladeTitle)

destroyblade

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|DestroyBladeDescription)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Destroy Prototype

Long

  1. Destroy the ~mission(Item) to prevent it from being decrypted.
2 further objective variants

time

  • Upload Time Remaining: %ls

time_dest

  • Self Destruct Time Remaining: %ls

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|DestroyBladeDescriptionContractor|DestroyBladeTitleItem

Workflows

No workflow yet. A workflow shows the quest step by step, including branches.

Descriptions

No description yet.

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