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Shutdown Xenothreat Comm Towers

cfp_sabotagerelays_xt_001

CFP
Contractor
CFP
ContractorCFP
SystemPyro
TypeFixed

In-game briefing

Citizens for Prosperity are eager to help the people of Pyro, and it starts with freeing them from the grasp of XenoThreat.

We’re preparing a team to infiltrate one of their outposts, but we need someone to go in ahead to take out their communication towers first. Once those towers are offline, they won’t be able to call for reinforcements and we can proceed with our plan.

Head to Location · Address and find the towers. At the top is a control panel that can be used to disable them.

Also, it’s worth noting that most outposts use a similar system, so you’ll know how to disable the comms towers rather than risk fighting reinforcement dropships when you’re doing other jobs.

Good luck,

Lima Endicott
Lead Dispatcher
Citizens for Prosperity

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Location|Address

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