~mission(Contractor|BountyFPSTitle)
bounty_fps
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|BountyFPSDescription)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|BountyFPSDescriptionContractor|BountyFPSTitle
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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