~mission(Contractor|BaseSweepTitle)
basesweep
Contractor—
System—
TypeProcedural
In-game briefing
~mission(Contractor|BaseSweepDescription)
Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.
Objectives
Short (HUD)
- Clear ~mission(Location) of All Hostiles
- Reach ~mission(Location|Address)
- Hostiles Remaining
Long
- Clear ~mission(Location|Address) of all hostiles.
- Reach ~mission(Location|Address).
Marker
- Eliminate Hostiles
- Eliminate Hostiles
1 further objective variants
target
- Eliminate Target
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|BaseSweepDescriptionContractor|BaseSweepTitleLocationLocation|Address
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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