QuestGuide

← All missions

~mission(Contractor|AssassinationTitle)

assassination

Contractor
System
TypeProcedural

In-game briefing

~mission(Contractor|AssassinationDescription)

Original text from the game files. Placeholders like ~mission(Location) are filled in by the game at runtime.

Objectives

Short (HUD)

  1. Locate Target
  2. Eliminate Target

Long

  1. Search for ~mission(TargetName) at the coordinates provided.
  2. Eliminate ~mission(TargetName).

Marker

  1. ~mission(TargetName)
  2. Target's Last Location
  3. Target

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|AssassinationDescriptionContractor|AssassinationTitleTargetName

Workflows

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Descriptions

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