QuestGuide

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~mission(Contractor|StealEvidenceTitle)

stealevidence

ContractorSteal Evidence
System
TypeProcedural

In-game briefing

Contractor · Steal Evidence Description

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

Objectives

Short (HUD)

  1. Retrieve Evidence

Long

  1. Retrieve evidence that is currently stored at Location · Address.

Marker

  1. Retrieve Evidence
  2. Evidence

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|StealEvidenceDescriptionContractor|StealEvidenceTitlelocation|address

Workflows

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Descriptions

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