~mission(Contractor|SectorSweepTitle)
sectorsweep
Contractor—
System—
TypeProcedural
In-game briefing
Contractor · Sector Sweep Description
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Objectives
Short (HUD)
- Meet At Rendezvous
- Go To Patrol Area
- Eliminate Hostiles
- Patrol Beacon
- Hold For Next Patrol Area
Long
- Meet at the set rendezvous point while the patrol route is coordinated.
- Patrol the designated area to clear it of any hostiles.
- Eliminate all hostiles from the patrol area.
- Hold position until the next Patrol Area is determined.
Marker
- Rendezvous Point
- Patrol Beacon
- Eliminate
- Hold Postion
3 further objective variants
destroy
- Destroy Pirates
holdposition
- Await Further Instruction
search
- Search Area
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|SectorSweepDescriptionContractor|SectorSweepTitle
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
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