Guard ~mission(Location) From Rivals
headhunters_defendentitesandescort_s
Contractor
Head Hunters
ContractorHead Hunters
System—
TypeProcedural
In-game briefing
The maintenance and reliable function of Location · Address is pretty darn important to the Headhunters, but this rival crew seems determined knock it out of contention. They're on site now, targeting Objects there.
Protecting the site, and any friendly ships, in the area is important enough that I want you to bring some reliable backup along when you go and terminate these nullbrains.
To prove just how serious we are about getting this done right, the main contractor will earn Scrip Amount Council Scrip for making sure absolutely nothing goes wrong.
- Stow
Protecting the site, and any friendly ships, in the area is important enough that I want you to bring some reliable backup along when you go and terminate these nullbrains.
To prove just how serious we are about getting this done right, the main contractor will earn Scrip Amount Council Scrip for making sure absolutely nothing goes wrong.
- Stow
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
LocationLocation|AddressObjectsScripAmount
Workflows
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Descriptions
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