~mission(Contractor|DestroyBladeTitle)
destroyblade
Contractor—
System—
TypeProcedural
In-game briefing
Contractor · Destroy Blade Description
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Objectives
Short (HUD)
- Destroy Prototype
Long
- Destroy the Item to prevent it from being decrypted.
2 further objective variants
time
- Upload Time Remaining: #
time_dest
- Self Destruct Time Remaining: #
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|DestroyBladeDescriptionContractor|DestroyBladeTitleItem
Workflows
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Descriptions
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