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~mission(Contractor|TimeSensitiveRecoverTitle) - ~mission(Reward)

timesensitive_recover

ContractorTime Sensitive
System
TypeProcedural

In-game briefing

Contractor · Time Sensitive Recover Desc

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

Objectives

Short (HUD)

  1. Containers Collected: #
  2. Deliver Containers To Destination

Long

  1. Collect zeta-prolanide containers from Location · Address.
  2. Deliver zeta-prolanide containers to Destination · Address before time runs out and they become unstable.

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|TimeSensitiveRecoverDescContractor|TimeSensitiveRecoverTitleDestinationDestination|AddressLocation|AddressReward

Workflows

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Descriptions

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