~mission(Contractor|DestroyEvidenceTitle)
destroyevidence
ContractorDestroy Evidence
System—
TypeProcedural
In-game briefing
Contractor · Destroy Evidence Description
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Objectives
Short (HUD)
- Destroy Evidence
Long
- Destroy evidence that is currently stored at Location · Address.
Marker
- Destroy Evidence
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|DestroyEvidenceDescriptionContractor|DestroyEvidenceTitlelocation|address
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
Want to contribute? Register — an admin will approve your account.