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~mission(Contractor|SectorSweepTitle)

sectorsweep

Contractor
System
TypeProcedural

In-game briefing

Contractor · Sector Sweep Description

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

Objectives

Short (HUD)

  1. Meet At Rendezvous
  2. Go To Patrol Area
  3. Eliminate Hostiles
  4. Patrol Beacon
  5. Hold For Next Patrol Area

Long

  1. Meet at the set rendezvous point while the patrol route is coordinated.
  2. Patrol the designated area to clear it of any hostiles.
  3. Eliminate all hostiles from the patrol area.
  4. Hold position until the next Patrol Area is determined.

Marker

  1. Rendezvous Point
  2. Patrol Beacon
  3. Eliminate
  4. Hold Postion
3 further objective variants

destroy

  • Destroy Pirates

holdposition

  • Await Further Instruction

search

  • Search Area

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

Contractor|SectorSweepDescriptionContractor|SectorSweepTitle

Workflows

No workflow yet. A workflow shows the quest step by step, including branches.

Descriptions

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