death do us part
ruto_assassin_sync_ve
ContractorRuto
System—
TypeFixed
In-game briefing
It's pretty touching when you run across a pair that's willing to die for one another. Stupid but touching.
Target Name and Target Name2 chose to stand by each other and now its gone and got them dead.
Find a friend of your own and hunt each of these two down. Make sure you kill them at the same time. Call it poetic justice.
They should die pretty easy. Maybe they'll have a ship or two with them but I don't think it'll be anything to worry about.
Target Name and Target Name2 chose to stand by each other and now its gone and got them dead.
Find a friend of your own and hunt each of these two down. Make sure you kill them at the same time. Call it poetic justice.
They should die pretty easy. Maybe they'll have a ship or two with them but I don't think it'll be anything to worry about.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
TargetNameTargetName2
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Descriptions
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