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mg_ruto_distraction

Contractor
System
TypeProcedural

In-game briefing

Description

Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.

Objectives

Short (HUD)

  1. Raise Crimestat to 5
  2. Maintain Crimestat
  3. Go To Location
  4. Create Distraction

Long

  1. Achieve a level five crimestat.
  2. Maintain a level five crimestat.
  3. Go to this local Location and wait for security to show up.
  4. Cause a scene to keep security forces distracted.

Marker

  1. Location
  2. Distract

Runtime parameters

Values the game fills in per contract — useful when writing a guide that must cover every variant.

descriptionLocationtitle

Workflows

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Descriptions

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