Keep ~mission(Location) Safe
headhunters_defendentitesandescort_ve
Contractor
Head Hunters
ContractorHead Hunters
System—
TypeProcedural
In-game briefing
I won't bore you with the nitty gritty, but trust me when I say that Location · Address is important to the Headhunters. So imagine how pissed I am to learn that they're being harassed by some aggressive upstarts who are hellbent on taking out their Objects. It won't stand.
Get there and provide some protection before everything gets destroyed, including any friendly ships in the area. Nullbrains like these hopefully won't pose too much of a challenge to a rising star like yourself.
Clear ‘em all out I’ll throw Scrip Amount Council Scrip to whoever accepted this gig.
- Stows
Get there and provide some protection before everything gets destroyed, including any friendly ships in the area. Nullbrains like these hopefully won't pose too much of a challenge to a rising star like yourself.
Clear ‘em all out I’ll throw Scrip Amount Council Scrip to whoever accepted this gig.
- Stows
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
LocationLocation|AddressObjectsScripAmount
Workflows
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Descriptions
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