THE WRECKLESS
fleetweek2950_dioramas_999
ContractorFleet Week2950
System—
TypeFixed
In-game briefing
We push boundaries.
To test the limits of what we can do.
To say the impossible can not define us.
To move us all beyond where we thought we could go.
To be the first.
The fastest.
The best.
It is not easy.
Luck is as important as skill.
Failure as important as success.
But we get better.
And we learn.
And we get back up and try again.
And we carry on when others can’t.
We carry on so others can.
To test the limits of what we can do.
To say the impossible can not define us.
To move us all beyond where we thought we could go.
To be the first.
The fastest.
The best.
It is not easy.
Luck is as important as skill.
Failure as important as success.
But we get better.
And we learn.
And we get back up and try again.
And we carry on when others can’t.
We carry on so others can.
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
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Descriptions
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