~mission(Contractor|BountyTitle)
bounty
Contractor—
System—
TypeProcedural
In-game briefing
Contractor · Bounty Description
Straight from the game files. Highlighted parts are what the game emphasises; Dashed boxes are values the game fills in per contract.
Objectives
Short (HUD)
- Locate Target Name
- Neutralize Target Name
Long
- Search for bounty’s current location. Track targets in unmonitored areas by scanning or reactivating comm arrays.
- Locate and neutralize Target Name.
Marker
- Neutralize Target Name
- Reach Target's Location
- Neutralize
9 further objective variants
long_02_target01
- Locate and neutralize Target Name at Location · Address.
long_02_target02
- Locate and neutralize Target Name1 at Location · Address.
long_02_target03
- Locate and neutralize Target Name2 at Location · Address.
marker_01_target02
- Neutralize Target Name1
marker_01_target03
- Neutralize Target Name2
marker_01_target04
- Neutralize Target Name3
short_01_target02
- Locate Target Name1
short_01_target03
- Locate Target Name2
short_01_target04
- Locate Target Name3
Runtime parameters
Values the game fills in per contract — useful when writing a guide that must cover every variant.
Contractor|BountyDescriptionContractor|BountyTitleLocation|AddressTargetNameTargetName1TargetName2TargetName3
Workflows
No workflow yet. A workflow shows the quest step by step, including branches.
Descriptions
No description yet.
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